using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Exercise_7_4
{
class Point
{
public int x;
public int y;
public Point(int x, int y)
{
this.x = x;
this.y = y;
}
public void DisplayPoint()
{
Console.WriteLine("In DisplayPoint()");
Console.WriteLine("Point at ({0},{1})", x, y);
}
}
class Square
{
Point topLeft;
Point topRight;
Point bottomLeft;
Point bottomRight;
public Square(Point startingPoint, int sideLength)
{
this.topLeft = new Point(startingPoint.x, startingPoint.y);
this.topRight = new Point(startingPoint.x + sideLength, startingPoint.y);
this.bottomLeft = new Point(startingPoint.x, startingPoint.y - sideLength);
this.bottomRight = new Point(startingPoint.x + sideLength, startingPoint.y - sideLength);
}
public void DisplaySquare()
{
Console.WriteLine("In DisplaySquare()");
topLeft.DisplayPoint();
topRight.DisplayPoint();
bottomLeft.DisplayPoint();
bottomRight.DisplayPoint();
}
}
class Program
{
static void Main(string[] args)
{
Point myPoint = new Point(3, 4);
myPoint.DisplayPoint();
Square mySquare = new Square(myPoint, 5);
mySquare.DisplaySquare();
//to keep console window open to view output
Console.ReadLine();
}
}
}
Output: (really basic, I know...)
In DisplayPoint()
Point at (3,4)
In DisplaySquare()
In DisplayPoint()
Point at (3,4)
In DisplayPoint()
Point at (8,4)
In DisplayPoint()
Point at (3, -1)
In DisplayPoint()
Point at (8, -1)
There are a ton of things I want to refactor (including the order in which the points are "drawn"), but I'm just so happy I got it! :D
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